#ifndef TABLEGUI_H
#define TABLEGUI_H
#include<graphics.h>
#include<conio.h>
#include<string.h>
#include "..\HeadFile\interface.h"
#include "..\HeadFile\guistruct.h"
#include "..\HeadFile\tablecell.h"
#include "..\HeadFile\global.h"

using namespace std;
class TitleName{
	public:
		char name[648];
	public:
		TitleName()
		{
			strcpy(this->name,"E-Table\0");
		}
		char *Name();
		void ChangeName(char *s);
};

Link* Element_Set();
Select_Pos *Get_Selected();
void ChangeStart_X(int i);
void ChangeStart_Y(int i);
void Close_The_Application();
void ChangeTitleName(char *s);
char* GetTitleName();
void display();
void Table_Gui();
void UpdateCell(TableCell **cell);
void ShowAllCell();
void ReLoad();
#endif
